After the first playetests (justified) complaints, we went back to the drawing board for the 2nd half of the map and added a whole lot more. Now we just need to see if its any better
Changes:
- New Sky texture and lighting, more gloomy environment
- 2nd half of map completely changed
- Cave to A has been redone
- Fixed Wallhacks
- Fixed some tiny ledges
- Texture work
- Removed banana hazard. OSHA fines smh
- Removed Spy and Scout cutout
- Made the forward spawn balcony stay there permanently (test out its use)
- Fixed some logic stuff. idk, Quack knows all about that
Hoping we can change more stuff faster since we now have a better base for B