cp_floodgate

cp_floodgate a4

Added new passageways for attackers at A
Removed the upper balcony at B
Strengthened attack vectors of upper flank at B
Added right side path to get to lower flank at B
Adjusted cap times and respawn times
Adjusted some geometry
-Rescaled some areas
- Moved some ammo packs
- Minor fixes
Fixed some sightlines
Rescaled some rooms
Adjusted cap times and respawn wave times
Changed right flank at A to connect dugout to mega health
Removed dugout connection to point B lower flank as it was causing red players to end up behind blue too often.
Changed upper flank on B to limit its influence on the main choke
Added some steps to allow non-scout classes to get on top of some crate props
Updated crane toy controls and added physics props
Redesigned inside of center building on A to give attackers more flanks and remove sightlines
Adjusted the geometry of point A main route to fix sightlines against it
Redesigned left flank at point A
Reduced capture time for point A
Capping point A triggers respawn for defenders

Scaled down point B
Removed leftmost flank on point B, as it was causing players to ignore the main route
Moved lower flank entrance to inside of main route
Redesigned the point B main route
Reduced blue respawn time on point B
Moved back red spawn

Fixed broken textures
Lots of minor adjustments