We got a proper playtest
Was very very helpful figuring out what to do next. Here's a list of the layout changes
- Opened up B with spread out routes
- Moved Red's spawn back further
- Added a shortcut for RED through the dead end. (Warning, it might get toasty in there after A is capped :3 )
- Closed off unnecessary routes. These would only split blu up. (Might still need work)
- Added more CONTAINERS
- Added piano
Now for the more pretty changes:
A has been semi-artpassed just because I wanted to practice and also get a feel for the theme. This is baby's first artpass for me so don't be expecting much