a pretty minor update! Trying to make sure the map flows a bit better (and everybody makes it to the point ontime. and so Red doesn't get rolled to last every time
cHOO CHOO here comes a2 pulling in with.....a fully loaded tank car of toxic/flammable changes!!! ready to derail and explode on a map test like its norfolk southern >:3
New A and B points! too many changes to list individually cuz there new so yeahhhhh go see it
Moved Red's B spawn wayyy forward
Red isn't allowed in Blu's D batts anymore
removed clipping on heaps of geometry around C
Nerfed the train screen shake
Added (mega scuffed) signs that spin when the train changes direction
Added an extra exit from Blu's D spawn
Added textures to Blu's D spawn cuz they look cool i dont care its a2 :L
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