Sadly cant make it sooner but here is some bugfixes for a A1 version.
- Add forcerespawn for RED after BLU capped A and B so people not get trapped on old RED spawn.
- Add windows to BLU spawn and fixed them not to z-fighting.
- Make less spawns in each RED first spawnrooms so people get spawn more evenly.
- Cap the game timer to 5 min.
- Add more signs for navigating purposes.
Hope this update not big enough to disqualify me from the contest and see you after december 1st!