72hr Jam 2024 Cohesion - Payload 2024-12-16
Rough concept of a payload map located between the walls of a deep canyon!
My first map! I learned a lot while making this
. Map making is a lot of fun, and I'm looking forward to making more in the future! Hopefully this map isn't too bad.
This map has a couple features; a train running vertically across the map allowing for sneaky BLU attacks on last point, a series of ramps for RED to attack from above on last point, 4 spawn exit options for RED and 3 spawn exit options for BLU, and a provisions store for health and ammo on the right hand side of the map
.
NOTE: There is no scripting for the end of the game yet, so the game will continue indefinitely until all players leave. There might still be some door bugs but uh... just ignore those ...
This map has a couple features; a train running vertically across the map allowing for sneaky BLU attacks on last point, a series of ramps for RED to attack from above on last point, 4 spawn exit options for RED and 3 spawn exit options for BLU, and a provisions store for health and ammo on the right hand side of the map
NOTE: There is no scripting for the end of the game yet, so the game will continue indefinitely until all players leave. There might still be some door bugs but uh... just ignore those ...