-redone map theme
-redone lighting
-small detailing
-redone window room near C
-removed clipping from house hear A
-simplified area on B
-added health kit to balcony on B
-improved optimization
-added ammo pack in window room
-small changes
-changed shape of second point
-opened window room on third point
-removed small health kit and ammo pack from third point
-added medium health kit to third point
-fixed cubemap bug
-small bug fixes
-added reflection
-added new path with health kit to first point
-expanded space in house on third point
-improved optimization
-clipping
-blocked some sight lines
-changed area connecting first and second point
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