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Enabled payload rollback timer
Fixed the payload randomly killing players who were not in front of it
Ladder platform on A no longer connects to ramparts
Increased BLU respawn wave time on B from 2 to 4
Shortened B castle wall flank
Moved C checkpoint further from the drawbridge
Increased cover on right tower overlooking C drawbridge
Left entrance to C courtyard is now locked until the drawbridge is down
Various pathing adjustments around C to improve player flow
Removed tunnel staircase path connecting C courtyard to D
Added ramp from D lower balcony up to roof/cable catwalk
Increased size of lower balcony doorway
Decreased final point cap time from 10 seconds to 5
Decreased RED respawn wave time to 6 on all points
Various visual adjustments