Citadel

Citadel B3

  • Changed RED and BLU respawn wave times to 5 on all points
  • Reduced payload max speed from 100 units per second to 90
  • Adjusted size and shape of payload capture area
  • Increased size of BLU first spawn payload exit
  • Added crenelations to BLU first spawn balcony
  • Reduced width of bridge gate on A
  • Added staircase to A-B connector rooftop
  • Added one-way door to B-C castle wall flank
  • Moved B checkpoint further from A
  • Moved D checkpoint further from C
  • Overhauled C courtyard and C-D connector routing
  • Adjusted position of rooftop window entrance to E
  • Fixed physics objects obstructing moving doors
  • Various clipping fixes & adjustments
  • Pickup adjustments
  • Visual adjustments
  • Enabled payload rollback timer
  • Fixed the payload randomly killing players who were not in front of it
  • Ladder platform on A no longer connects to ramparts
  • Increased BLU respawn wave time on B from 2 to 4
  • Shortened B castle wall flank
  • Moved C checkpoint further from the drawbridge
  • Increased cover on right tower overlooking C drawbridge
  • Left entrance to C courtyard is now locked until the drawbridge is down
  • Various pathing adjustments around C to improve player flow
  • Removed tunnel staircase path connecting C courtyard to D
  • Added ramp from D lower balcony up to roof/cable catwalk
  • Increased size of lower balcony doorway
  • Decreased final point cap time from 10 seconds to 5
  • Decreased RED respawn wave time to 6 on all points
  • Various visual adjustments