catwalks

catwalks a6

whats new?
  • slightly raised side platform
  • closed off far side flank route
  • i don't remember literally anything i'm sorry
whats new?
  • moved side buildings back
  • moved staircase room to highground closer to the garage route
    - this simplifies the area and focuses the layout a bit more
  • removed extra catwalks
  • turned some catwalks into grates
  • added spec cams
  • lots of other stuff i think idk
thanks to all the playtesters!
special thanks to @thompson, who gave a lot of ideas for this version!
whats new?
  • added 2 more catwalks only jumpers can access
  • added a small wall to deck exit as cover
  • added a small doorway and staircase to the side rooms
    - allows people from the deck to contest people in the building and vice versa
  • added small clipping step to vent entrance
  • clipping improvements
  • minor alpha detailing
  • minor changes
thanks to all the playtesters!
whats new?
  • replaced separator in main doorway with a set of computers, room now feels more open while still blocking the sight-line
  • changed up ramps in the large lower route to be more interesting, visually and gameplay wise
  • some micro detailing scattered around
  • minor changes
thanks to all the playtesters!
whats new?
  • removed hole, replaced with opposite of a hole, a nipple
  • removed some cover from the point platform
  • increased some health kit sizes and added new ones
  • removed shutter doors
  • added wall infront of former shutter
  • improved clipping
thanks to all the playtesters!