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Castle Rock 2.4

I took a break from this map in order to make something.

Update
-Made the red and blue areas "less boring"
-Visual glitch with the cabinets still exists sadly
-Made heavy easier to play
-Im keeping this map flat, its meant to be a vertical map
-Upscaled the map

-Adjusted Healthkits

-Reworked Highground

-Reworked spawn

-Reduced the mobility of soldier
- I gave most classes the ability to go places that only soldier and scout could reach as that was one of the main complaints

-Textured and made the spawn area less flat, planning to do this with the rest of the map

-Textured the point

-Added more ammo and health kits

-Made sniper more risk reward