Canyon A1
It's rickety, I'll work on it.
Hello, I'm a new member of the website, as in I officially joined today as I'm typing this. So bear with me as I do everything wrong surrounding my upload.
This is just your run-of-the-mill CTF map with a small twist. A section of the map that leads directly to the Intel from Mid is closed-off until the intelligence is picked up. The doors to the area are closed-off after the intelligence is captured or reset. There is a way to get out of the area if you're caught in it, so don't worry. (See screenshots below)
Even now I'm considered changing up how easily the defenders can access the area while it's closed-off, along with which doors open at what speed, so I'm hoping to get it tested to see how people like it.
This is just your run-of-the-mill CTF map with a small twist. A section of the map that leads directly to the Intel from Mid is closed-off until the intelligence is picked up. The doors to the area are closed-off after the intelligence is captured or reset. There is a way to get out of the area if you're caught in it, so don't worry. (See screenshots below)
Even now I'm considered changing up how easily the defenders can access the area while it's closed-off, along with which doors open at what speed, so I'm hoping to get it tested to see how people like it.