I wrote this at midnight, after working on fixing an annoying bug for about 4 hours, so I was incredibly tired, this description obviously won't make full sence yet, I will update it soon though, to make it make more sence.
Cp_Camp_Teufort is a CP3 map created by me, The premise of the map is basically RED and BLU are fighting over ownership of the camp ground. Very recently Saxton Hale has been notified that there lies untouched Australium mines under/around this camp ground, so he wanted to make both teams fight over it, basically just because he wanted to. Also Mercenary Park is under maintenances.
I really hope you enjoy my map, I have spent many hours in it, within the past weekend.
I had to start a few hours late, due to it starting at 3am my time.
The cabins are a bit blocky, which I kept forgetting to fix, but if you ignore that, the map should be alright. A bit small, but alright overall. I have let friends playtest this, they say its a pretty sweet map.
This is also my first ever map made in hammer! (First one I have published anyway)
Credit:
Huugee credit to the Slasher map designers, they gave me huge inspiration (As well as the 72hr banner).
Credit to my friends and brother for helping me come up with designs, and for playtesting the map as it was in development.
Contributors:
Deathclaw
he helped me with some of the storyboarding and final touches in the map. He also mentioned I should add hint blocks around to optimize my map a bit.
(Deathclaw)
(My brother doesn't have TF2, so I don't think he would be able to even get the medal)
(Some of the screenshots are from older versions of the map)
Cp_Camp_Teufort is a CP3 map created by me, The premise of the map is basically RED and BLU are fighting over ownership of the camp ground. Very recently Saxton Hale has been notified that there lies untouched Australium mines under/around this camp ground, so he wanted to make both teams fight over it, basically just because he wanted to. Also Mercenary Park is under maintenances.
I really hope you enjoy my map, I have spent many hours in it, within the past weekend.
I had to start a few hours late, due to it starting at 3am my time.
The cabins are a bit blocky, which I kept forgetting to fix, but if you ignore that, the map should be alright. A bit small, but alright overall. I have let friends playtest this, they say its a pretty sweet map.
This is also my first ever map made in hammer! (First one I have published anyway)
Credit:
Huugee credit to the Slasher map designers, they gave me huge inspiration (As well as the 72hr banner).
Credit to my friends and brother for helping me come up with designs, and for playtesting the map as it was in development.
Contributors:
Deathclaw
he helped me with some of the storyboarding and final touches in the map. He also mentioned I should add hint blocks around to optimize my map a bit.
(Deathclaw)

(My brother doesn't have TF2, so I don't think he would be able to even get the medal)
(Some of the screenshots are from older versions of the map)
- Steam Workshop Link
- https://steamcommunity.com/sharedfiles/filedetails/?id=3038716676