-Added doorway onto overhang near first for another route
-Shifted Cart start position slightly forward
-Removed deathpit at first, replaced with shallow water route
-Cleaned and opened up gameplay around first
-Added an earlier blu forward spawn that activates on second cap
-Moved red forward spawn to share the same spawn as blu's later forward spawn, keeping that until second cap
-Added additional height routes between second and third
-Adjusted cover across third
-Redesigned last, with red spawn now on the other side of the building offering more exits and options
-Overall lots of changes!