Added like 20 signs
New route under C point
Room near B-C connector to hopefully make the two routes through there more visually distinct, and just have one less narrow "2-fort" corridors in general
A minor update because I don't remember how this played.
Added a forward spawn for blue after B is capped.
Added a wall next to the bridge from A to B which should allow blue to more easily bypass it if red is holding on top.
Add a bunch of...
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