-Reduced the cap timer to 2 seconds from 4
-Modified the point layout to give players more space
-Defending teams respawn wave timer has been increasing
-Other small layout changes
-Minor texture changes
-Pushed out the noflagzone, to force players to fight in team neutral zones more (may need to be more restrictive but I want to see how things fair out with this new change
-Marked for death penalty now lasts for as long as the player is holding...
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