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Changes:
replaced terrain texture
redid displacements
replaced the 2nd bridge over the lava river with a rope bridge
made a 3d skybox
gave blu a speed boost coming out of their forward spawn
increased red's respawn time after 2nd is capped
blocked projectiles going from the bridge to the platform above the lava
gave both teams a forcerespawn after each cap
completed rails
gave the final keep battlements
remade the stairs near 2nd
mirrored the skybox texture
added a func_dustcloud at the edge of the map
removed some spawns that were too close to a wall
removed the rollback near last
added supports to platforms/buildings
artpassed buildings near last
added windows to blu's first spawn
replaced the top of the corners of the keeps with props
disabled collision on some props to prevent console spam
centered the decal in red last spawn
May the best map win ;3
Changes:
removed the bumper car minigame
fixed a flickering light on the bridge
removed the wall next to red forward spawn
added clipping so the HHH can't jump into the volcano
I'm genuinely heartbroken this is so fucking sad qwq
The bumper cars will return...
Changes:
replaced the bridge over the lava river with a covered bridge
major changes to the bumper car minigame
gutted the previous one and replaced it with one based on 3kliksphilip's smash gamemode
gave the winning team uber for 15 seconds at the start of the game
made changes to bumper car values
decreased boost duration
decreased boost recharge
increased stationary turning speed
increased backwards speed cap
reversed backwards turning direction
increased breaking power
removed zeus assets
Changes:
brightened sky lighting
added torches
added another bridge past the lava river
added a rollback zone near last
added a doorway in an arch to block sightlines
detailed the ramp at last
added pickups
changed end of round lines
added a teleport trigger to a sign to prevent getting stuck
added doomtrain's oc lol
added clipping around hay bales
added soundscapes
added ramp at blu spawn
added battlements at red spawn
added additional cover in the area before B
added a resupply cabinet in blu forward spawn
removed sprinkles' vscript (for now)
Major thanks to
@FlipFTW for taking the time to give me detailed feedback!
Changes:
disabled blu forward spawnpoints by default
added an arrow billboard outside of blu forward spawn
fixed broken setup gate
changed the secondary route near B to a dropdown
revamped the bumper car minigame
Changes:
fixed broken respawn room visualizer
Changes:
fixed clipping on a terrain arch
changed texlights
added a forward spawn for blu
added a secondary route to B
changed terrain a bit
changed lighting in the bumper car game
Issues such as lighting
will be addressed, I'm putting this out now because I won't be able to work on it for a couple days.