Backtrack

Backtrack A16

Moved/removed a flank exit at B
Made the flank through the train at D more open
Shifted some props around at D
Added a hut at D
Added a roof to an exit at D
Raised the final point a bit with a small rollback zone
Added a new one way dropdown at B, closes when B is capped
Added nobuild to the shack at C
Removed a hidden flank at D
Removed a ramp at A
Removed a fence at C
Moved the one way door at the dropdown near B/C
Removed the trigger for that door, instead it opens when A is capped and closes when B is capped
Added a health pack at the rock between B and C
Adjusted spawn times
Added/Moved some props to break sightlines
Added a small hut at A
Added/moved more props to break sightlines
Adjusted spawn times
Added/moved some props to break sightlines at A
Added some clipping
Widened A
Widened D
Adjusted the area at Blue spawn
Raised the outside path at A
Added a drop down flank to D
Added a sentry hut at C
Made some small adjustments to A
Moved an entrance to a flank at B
Pushed back the interior of B
Pushed back D
Removed a few pick ups
RED now has a lower respawn time for 30s after a point is capped
Reworked a flank at B
Replaced the gates outside Blue spawn with custom models
Removed a doorway at the balcony at D
Reworked the path leading to the balcony
Made most doorways taller
Fixed the cart not being outlined
Slowed the cart by 25% when going up the rollback zone
Reworked B to make it more open
Updated texture on the health & ammo kit