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Ancient A2.1

Changes:
  • Got rid of side-shack walls
  • Put up anti-snipe barriers around the path to the point
  • New secret passageway
  • Side-shacks, bases, and point all elevated
  • You can no longer go behind the bases :(
  • Slightly smaller
Changes:
  • Map was put outside
  • Map is more open
  • New design choices based on details
  • Entirety of battlements lifted from the earth
  • Respawn rooms are now actual blocked-off rooms
  • Respawn room visualizers are flush with the wall to give a more Indiana Jones feel
  • Sides are now accessible from all sides
  • New exits for the team bases
  • I'm probably forgetting a lot!
Yet to Add:
  • Soundscapes
  • Extra team-distinction props
- Name now up to standards