Amplitude

Amplitude a4

In this update I completely revamped the radar point, now it's dried up and the connector to it and the crane point has changed altogether. I also revamped BLU last along with patching a funny spot that showed itself up on the tower-radio connector. Also respawn wave times have been reduced to 7 seconds and the faster respawns when capping have been removed for being jank.
This is a logic update, the last rounds should now send you back to the central rounds when the timer ends. I also removed the band-aid setup timer in those central rounds. If you are also capping a point, the respawn wave is reduced to half the time.
Reworked some of the connectors to be more spacious. Some of this re-uses other connector's areas so door logic had to be messed with a bit. Also fixed respawn room visualizers on red base's last point.
Fixed the bugs that were causing people to spawn in the wrong area, fixed respawn room visualizers as well as adding the hydro arrow signs.