sup
Fixed up a bunch of stuff
a trigger was a brush for some reason
Renamed to cp_amalfi -cut off flank to A by blue -improved lighting -redid skybox for optimization -removed bush flank -added highground to a -reworked connector -removed op staircase to red spawn -fancied blue spawn -Lots of small changes
Upped the light_env
-Fwd blue spawn was unlit -Lights were a weird tan color
-Shrunk overscaled areas -Made it nighttime
A brush was causing a crash
Redesigned spawn to be less camp-able, and further away.
-clipping issue by blue spawn -finniky bush -other tiny stuff