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Increased all cap times by 2
Added one-way door and nobuild to suspicious A vent
Moved spectator cam around A
Removed cluttery cover at and around B
Slightly broadened C cap zone
Miscellaneous changes
Fixed respawn race condition
Removed access to outdoors at A; moved cap indoors
Added a suspicious one-way vent route from A sewers to A upper
Reduced size of doorway and removed shutter door at A upper
Added ramp at C cap
Added a medium ammo around C
Miscellaneous changes
Experimental tcdom version. Also:
Fix door triggers extending past wall
Clipping in problem areas
Logic tweaks: added intel compass and glow, reduced cap time, fixed stalemate, enabled sudden death
Changed water texture
Made grate doors comically fast