Acorn

Acorn A2

After a rushed A1 release (broken spawns and stuff like that), I decided to slow down and put more time into the map. I'm quite happy with the state of the map however I understand it may play a little strangely. Can't wait to keep developing/playtesting it.

Changes
  • Bridge moved closer to the middle in order to close of sightlines.
  • Removed walkway in buildings next to the point, players are now able to walk out of the window.
  • Spawn is now not dumb.
  • Blu and Red sides both textured.
  • Many little changes with clipping etc.
  • Added soundscape.
  • Removed Building in the courtyard.
  • Added windows in building outside of spawn.

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