I had lots of great feedback from the community so I want to say a huge thank you for taking the time to try my level.
So what's new? based off of feedback are the following changes:
-Ceilings in some areas have been lowered
-Respawn rooms have been redesigned to stop spawn killing and to be smaller for less walking
-Door trigger point sizes have been decreased
-Open roof areas are now blocked off
-More ammo and Health pickups have been added around the map
-Players are no longer able to build devices in annoying locations e.g doorways and stairs
-It is now easier to jump out of the toxic waste
-The toxic waste takes off more damage over time
-Signs have been colour coded to the correct area (red/blue)
-Gaps in geometry have been filled as well as ledges
-Floating meshes have been placed correctly
-Coloured lights on the toxic waste have been removed (caused confusion on the player team colour)