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HDR Skybox - how to reduce the glowing

Discussion in 'Mapping Questions & Discussion' started by REEJ, Mar 23, 2011.

  1. REEJ

    REEJ L7: Fancy Member

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    My skybox looks great in LDR but with HDR compile it just glows like a lightsaber.
    The "brightness scale HDR" doesn't seem to do any difference (or im doing it wrong - tried 0.2 as value)

    All the light_enviroment lighting looks alright on textures/geometry with HDR on, only the skybox is abnormally bright.
     
  2. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    One entity, env_tonemap_controller

    Take a look at 2fort's tonemap's I/O's for some reference points on reasonable variables.
     
    • Thanks Thanks x 1
    Last edited: Mar 23, 2011
  3. REEJ

    REEJ L7: Fancy Member

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    I do have it, didn't do anything to it though... any inputs I need?

    Edit: got it now, thanks.