Distillery

CP Distillery A13 (BSP only)

Lonely Author

L2: Junior Member
Aug 27, 2021
87
42
Distillery - Symmetrical 5-CP map, inspired by Powerhouse layout

Please provide feedback on:

  • Map layout, paths, areas, gameplay
  • Item pickups, ammo and health locations

Don't bother commenting on the visuals, lighting, clipping or other optimization. This version is for testing of the layout, the art pass will be done later.
oh here I can say stuff, here goes

Health and ammo is good, but all momentum by attackers is lost between points 1 & 2 for each team (The demo file, which is zipped might help explain that, but I was playing with Valve's bots) (Also hole in ground for red)

Otherwise a visually appealing map! I look forward to updates in the future!
 

Attachments

  • Cp_distilelry demo.zip
    20.4 MB · Views: 57
  • 20211014212705_1.jpg
    20211014212705_1.jpg
    212.8 KB · Views: 58
  • 20211014212838_1.jpg
    20211014212838_1.jpg
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Lonely Author

L2: Junior Member
Aug 27, 2021
87
42
It was great! in about a half an hour, on Blu team we managed to win twice, despite almost losing!
The reworked paths agreed more with the Ai, to my relief, and the combat was a bit more lively!

the only thing that popped out to me was a missing texture:
20220119210252_1.jpg
20220119210250_1.jpg

and here's the scorecard:
20220119212855_1.jpg