My clan did a test on converge tonight to see if it would work on our pub server... the map did very well, and the game mode was well received.
Most of the issues we had were cosmetic, although it was pointed out that some of the props on the center bridge fade out while they should still be visible on the "battlements", as illustrated by the image attached. This could be a problem with snipers, as they could line up a shot against someone who should be behind cover, and allow them to see exactly when they are going to step out. (At least, according to the sniper that pointed it out.)
The only other major criticism voiced was that they were expecting "something cool" to happen after a round was won, like the captures were building to something, and they were rather disappointed when after three caps there was... nothing, just more of the same. (If you want to do something like this, I would suggest having the losing team's computer "break down" at the end of round)
The map was very well liked, and we probably will put the next version up on rotation on our pub server at some point and see how it does there. :thumbup1: