The difference is huge man

Bump-mapping, for one thing, gives a ton of eye candy. Higher texture/model quality = better looking textures and smooth, non-jagged props. On my laptop, which is quite weak and I play on low settings on it, I have made an alias that toggles between the highest possible settings, and the ones I play with. So when I am taking pictures, I just press a button, go get a coffee or something (it takes about a minute), take my screenshots, then press that button again to return to my usual settings

I can post it if you want to, though it's really simple.
Anyway, it looks good from what I can tell. Keep it up!