Whitecreek

KotH Whitecreek rc2

splashy

L1: Registered
Jul 10, 2015
44
16
Whitecreek - King of the Hill without any unnecessary gimmicks.

This is a koth map. Very simple one with default mirrored layout and room to manouver. Ammo and health arent plenty but they are available and evenly distributed. Mobility for explosive classes in this map is quite high, but everything is reachable for other classes too.
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Cool spawn room, reminds me of Nightfall stage 2.
 

splashy

L1: Registered
Jul 10, 2015
44
16
Change List:
-Minor details added/changed
-Lowered crates (requested by multiple people)
-Better clipping on OBLONGS
-Balcony lost some of its cover

Mid and some other parts are still under construction. Amount of health and ammo is still a bit nuts, soldiers and spies can just kite from kit to kit and always stay replenished. Optimization is still bad, something will be done about it in the next update tho! x)

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YOYOYO

47 crashes and counting
aa
Jul 10, 2017
620
556
Forgot to say when it came out, but this map is gorgeous!
 

splashy

L1: Registered
Jul 10, 2015
44
16
Changelog:
-Added hint/skip brushes for optimization and adjusted draw distance on props
Note that the map still runs fairly poorly in some areas for players with lower end rigs. This is due to FUBAR brushwork I personally made and it has lead me to fail optimizing this map properly.
-There shouldnt be any dev textures anymore

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