- Feb 5, 2008
- 82
- 6
I'm working on a map which has a multiple room intelligence base for each team. While I have the layout figured out for the base, I can't seem to figure out what one of my rooms should look like or how to make it fun, gameplay-wise. The room adjacent to the empty room is a computer room, a lot like the one in the underground base in 2fort, except you can enter this room and ambush anyone trying to capture the flag via a small passage way.
Anyway, my question is: what would you guys like to see in this room, or if you were making this map, what would you add to it to increase gameplay value?
I had previous suggestions by family and friends including an office full of cubicles to a command center ala 2fort.
Anyway, my question is: what would you guys like to see in this room, or if you were making this map, what would you add to it to increase gameplay value?
I had previous suggestions by family and friends including an office full of cubicles to a command center ala 2fort.
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