Could someone add a physics model to the warped crate shown here? Thanks.
W wyn10 L1: Registered Nov 22, 2009 46 3 Jul 29, 2010 #1 Could someone add a physics model to the warped crate shown here? Thanks.
redcommunism L2: Junior Member Feb 13, 2010 57 12 Jul 29, 2010 #2 FPSbanana? hes trying to give you guys viruses.
M martijntje L8: Fancy Shmancy Member Aug 2, 2009 539 334 Jul 29, 2010 #3 make it a prop_dynamic and parent it to a func_physbox if you dont need it to move, just use clip brushes
make it a prop_dynamic and parent it to a func_physbox if you dont need it to move, just use clip brushes
Mick-a-nator aa Feb 18, 2009 640 630 Jul 29, 2010 #4 An accurate collision mesh for that isn't going to be easy. Collision meshes have to be convex, the sides of that crate are concave.
An accurate collision mesh for that isn't going to be easy. Collision meshes have to be convex, the sides of that crate are concave.
W wyn10 L1: Registered Nov 22, 2009 46 3 Jul 29, 2010 #5 Mick-a-nator said: An accurate collision mesh for that isn't going to be easy. Collision meshes have to be convex, the sides of that crate are concave. Click to expand... I said physics It already has a collision model. :O
Mick-a-nator said: An accurate collision mesh for that isn't going to be easy. Collision meshes have to be convex, the sides of that crate are concave. Click to expand... I said physics It already has a collision model. :O
Mick-a-nator aa Feb 18, 2009 640 630 Jul 29, 2010 #6 Apologies. read "physics model" as "physics mesh".