Well, i am still working on my King of the hill hybrid + CTF. But i have some issues with the scoring.
I use a flag on invade to make sure there is a timer when its dropped so you cant do a quickcap when the enemy drops the flag near the capture point. The problem is that a team point is given to the capturing team.
Now what i wanted to do was remove that point with game_score on -1 and with the flags Team Score and Allow Negative points on.
To test this, i made a trigger_multiple which triggers with a OnStartTouch and does a ApplyScore to game_score. When i run over the trigger, it does the proper thing, it removed a point.
But, when i do the same with either the flag or the capturezone, nothing happens! I place the line like this with the flag:
OnCapture -> game_score ApplyScore -> Delay 0.00 (or 3.00 doesnt matter either way)
I placed the same on the capturezone but still the point just gets added and nothing else happens. Anyone know what i am doing wrong or something to fix it?
I use a flag on invade to make sure there is a timer when its dropped so you cant do a quickcap when the enemy drops the flag near the capture point. The problem is that a team point is given to the capturing team.
Now what i wanted to do was remove that point with game_score on -1 and with the flags Team Score and Allow Negative points on.
To test this, i made a trigger_multiple which triggers with a OnStartTouch and does a ApplyScore to game_score. When i run over the trigger, it does the proper thing, it removed a point.
But, when i do the same with either the flag or the capturezone, nothing happens! I place the line like this with the flag:
OnCapture -> game_score ApplyScore -> Delay 0.00 (or 3.00 doesnt matter either way)
I placed the same on the capturezone but still the point just gets added and nothing else happens. Anyone know what i am doing wrong or something to fix it?