Lowered the platform in mid, and added extra ramps up to it while removing the wooden staircases through the land arches to increase visibility and make movement through the area more predictable.
Added glass walls to the side of the mid platform.
Changed the object in left entrance towards garrage, now the ramp is on defender's side and prop climb is on attacker's side.
Added a raised bit of geometry to 'main' to hopefully make it easier to push out of, and make it more interesting in general.
Made the windows into last a one-way (for attackers), and added another pair of one-way windows in the low ground entrances.
Widened all the doorways.
Added nobuild to all the server racks above head height without easy access.
Read the rest of this update entry...