- Sep 5, 2021
- 5
- 0
Bots - A Control point map that supports bots primarily.
The type of prefix used for the BSP was cptr (Control Point Training)
This map is not meant to be taken very seriously! It is mostly used for training purposes.
Bots is a cp map that allocates the use of bots as its main gimmick. It involves open space, a couple health and ammo pack... Y'know, the normal stuff!
Bots may not fully work due to some navigation problems, which can be solved manually, but this map's done in a way that allows nav_generate to work instead of them ramming into the spawn wall.
Bugs I was still able to spot were:
RED spy bots not moving half way into the choke point
Engineer bots may decide to not keep their sentries - mainly the RED ones, sometimes they'd try to build in the house but decide against or keep their sentries pinned.
RED heavy bots when accompanied by a medic will tend to wander to BLU spawn after the first point is captured.
The type of prefix used for the BSP was cptr (Control Point Training)
This map is not meant to be taken very seriously! It is mostly used for training purposes.
Bots is a cp map that allocates the use of bots as its main gimmick. It involves open space, a couple health and ammo pack... Y'know, the normal stuff!
Bots may not fully work due to some navigation problems, which can be solved manually, but this map's done in a way that allows nav_generate to work instead of them ramming into the spawn wall.
Bugs I was still able to spot were:
RED spy bots not moving half way into the choke point
Engineer bots may decide to not keep their sentries - mainly the RED ones, sometimes they'd try to build in the house but decide against or keep their sentries pinned.
RED heavy bots when accompanied by a medic will tend to wander to BLU spawn after the first point is captured.