Timbertown

PIPEBALL Timbertown Test 1a

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,858
SnickerPuffs submitted a new resource:

Timbertown - A quick-and-dirty gamemode swap

PASS Time and Pipeball share some striking similarities. If you took a map from one, and switched it to the other, would it play well?

That's what we're here to find out.

CHANGES FROM THE PASSTIME VERSION:
- Switched out the PASS Time logic for Pipeball
- Gutted out the forward spawns for both teams, they're now free-to-access side routes (although stil vclipped to block the pipeball)
- Removed the bonus goal jump pads. All other jump pads and speed boosts remain
- Massive deforestation...

Read more about this resource...
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,858
Version is "Test 1a" because the now-deleted prior version was built off a beta version of Timbertown from the leaked repo. This version was built off a decompiled version of the currently in-game Timbertown. Screenshots are from the prior build.
 
T

The Asylum

foamy.jpg