- Jul 1, 2018
- 22
- 6
Several months ago, I posted a thread asking if a tool for analyzing maps and playtesting data (like an expanded version of heatmaps.tf) would be useful. After receiving overall positive responses, I began development. Here are some screenshots of the project in its current state. Right now, it can load a map's static brushes and display them. I am currently looking for a way to analyze the playtesting data in .DEM files.
Loading a .VMF file
pl_Snowycoast upon first loading the map
The view of a courtyard outside a spawnroom, from both a first-person and overhead perspective
Irrelevant brushes are hidden by default
Loading a .VMF file
pl_Snowycoast upon first loading the map
The view of a courtyard outside a spawnroom, from both a first-person and overhead perspective
Irrelevant brushes are hidden by default