[Texture] Animated clouds

Texture [Texture] Animated clouds rc1

Midlou

L5: Dapper Member
Jan 12, 2016
208
239
Midlou submitted a new resource:

Animated scrolling clouds for 3D skybox - Custom texture of animated scrolling clouds to use in 3D skybox

MH3QKiq.gif

So, recently, I was playing Return of Castle Wolfenstein, and a detail caught my attention – clouds in the sky. This game uses a trick with flat planes in the skybox to give the animation of moving clouds in the sky. Honestly, I find this effect very appealing, so I decided to use it in my map Ice Tower. I don't know why more mappers don't use this trick, considering it's easy to implement and not expensive to render.

This texture is based on one that already exists in the game (specifically in Half-Life 2), called 'cloud001c.vmt.' I modified it to suit my needs.

In this download, you'll find the texture (VMT and VTF) and a vmf demo so you can see how to implement it in the 3D skybox.

Just put the 'material' folder into the 'tf' folder of your game.

I also included the original texture 'cloud001c.vmt' renamed to 'scroll_clouds_1.vtf' in case some versions of the source engine don't have the original texture. You can use outside of Team Fortress 2 if you want.

If you want to adjust the brightness of the texture, just edit the $color value in the VMT. Higher values make the clouds brighter, while lower values make them less bright. If you want to modify the speed at which the clouds move, just edit the $rate value. Higher values increase the speed, while lower values decrease the speed:​

IuEi5kF.png

I don't think you need to give me credit, after all, I just ripped the files from the game. But if you use the vmf demo, I would really appreciate some credit.