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KotH Tetris a4

spider

L1: Registered
Jul 28, 2020
43
3
spider updated Tetris with a new update entry:

Update A2

LIGHTING: Players were experiencing pitch dark indoors and way too bright outdoors, so I tried to fix* it.
  • Changed the skybox and lighting values.
  • Remade inside lights, indoor areas should be visible now.
(*If you play with HDR on it'll still be pretty bright outside, I'm not sure how to fix this. Just turn HDR off for the playtest since that's how I play anyway. If you have any lighting tips please DM me; my discord is spdr42.)

GAMEPLAY:
  • ...

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spider

L1: Registered
Jul 28, 2020
43
3
spider updated Tetris with a new update entry:

Update A3

GAMEPLAY: I felt as if the map winner depended on whoever won the mid-fight, so I added some gameplay elements that will hopefully help allow for retakes.
  • Added a ledge and window to the indoor drop area.
  • Added a barrel jump behind the sheds next to the point.
  • Removed the post under the battlements.
  • Added an extra building to the diagonal exit of spawn to avoid a sightline.

MISCELANEOUS:
  • Changed the skybox and reverted the values to...

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spider

L1: Registered
Jul 28, 2020
43
3
spider updated Tetris with a new update entry:

Update A4

GAMEPLAY:
  • Added a spawn exit that leads to the leftmost route to the point.
  • Added a window to the open frame in the right side building.
  • Added an extra room that leads to the point.
  • Slightly increased the capture area.

MISCELANEOUS:
  • Fixed clipping issues.
  • Slightly shifted the sun to light the point more clearly.

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