- Jun 16, 2010
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Read on the TF2 Blog...
- Updated the Steam Controller config so +attack3 (special attack) can be bound for items like the Medic shield
- Fixed not being able to run a dedicated server and connect to it as a client on the same machine
- Fixed Killstreak icon alignment in the targetID panel when using cl_hud_minmode
- Fixed an exploit related to the Steam Controller and the turn rate for charging Demomen
- Updated the models/materials for The Medicine Manpurse, The Air Raider, and Pin Pals
- host_writeconfig now writes only bindings and convar values that are not default values. If you want a full config, use 'host_writeconfig full'.
- Mannpower update
- Supernova
- Reduced charge up time
- Increased the amount that damage contributes to charge
- Fixed a bug where outline effect showed on invisible Spies
- Fixed a bug where crit melee attacks were multiplying on top of a base damage increase. Crit melee attacks now do the same damage
- Demomen equipped with shields are now excluded from the across the board 30% melee damage increase
- Added highlight effects to active revenge powerups
- Reduced points for a flag capture now that the enemy cannot return a dropped flag by touching it
- Supernova
- Mannpower update
Read on the TF2 Blog...