ok guys so i have referred to these threads...
http://forums.tf2maps.net/showthread.php?t=1350&highlight=target
http://forums.tf2maps.net/showthread.php?t=1384&highlight=target
and while they do have useful information, its not quite what im looking for.
basically, the situation i want to have is a room with a target it in and a light above the target. the light (which i think will be represented by a env_sprite (world glow thing) will be red by default, when i shoot the target, the light will turn green, then after 3 seconds itll turn red again. also noteworthy is that i want to be able to do this over and over, ie shoot target light turns green, back to red, now i can shoot it again and itll turn green again, etc, etc, etc...
ive tried playing with some things to no avail and i dont understand the template ent used in the other threads.
thanks in advance.
http://forums.tf2maps.net/showthread.php?t=1350&highlight=target
http://forums.tf2maps.net/showthread.php?t=1384&highlight=target
and while they do have useful information, its not quite what im looking for.
basically, the situation i want to have is a room with a target it in and a light above the target. the light (which i think will be represented by a env_sprite (world glow thing) will be red by default, when i shoot the target, the light will turn green, then after 3 seconds itll turn red again. also noteworthy is that i want to be able to do this over and over, ie shoot target light turns green, back to red, now i can shoot it again and itll turn green again, etc, etc, etc...
ive tried playing with some things to no avail and i dont understand the template ent used in the other threads.
thanks in advance.