Hey guys. I got this strange blue shadow after compiling. I don't have any idea what can cause it besides the ambient color in light_environment (if I remember correctly the ambient color has something to do with blending shadow colors?)
Any ideas on how to fix this?
Edit: By ambient color I meant that color is a similar blue to the shadow that's being cast. I haven't messed around with the sun settings and out of nowhere the shadow appeared,
Any ideas on how to fix this?
Edit: By ambient color I meant that color is a similar blue to the shadow that's being cast. I haven't messed around with the sun settings and out of nowhere the shadow appeared,
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