- Jun 22, 2009
- 149
- 332
Hello, this is my first time requesting something here. It's something quite specific.
A friend and I are working on a training map called tr_walkway, there we have lots of buttons that the player must hit for activating a feature in the map. Recently, I have started to create custom texture for the buttons and now I'm looking for someone to create a custom model for one of them
My request, a custom model for this:
This is a meter that changes his value with the plus and minus buttons at the side of it. When the plus button is pressed, the next "step" of the meter is lit in one of three colors (green, yellow or red). When the minus button is pressed the upper step is turned off (you can see how it works in tr_walkway).
The problem is that it doesn't look tf2'ish at all. It's fully functional but quite ugly. I'm looking for someone to create a model for the whole system that would look good in the tf2 universe. It would require 2 props, one for the buttons and one for the meter, that would require 9 different skins (one for every state). It must have the same dimensions (width and height) that the original brush meter.
I don't have anything in mind in how should it look. Perhaps have some wires connecting everything and something to hold the whole thing. The meter doesn't need to maintain this vertical shape, it could also be circular or horizontal or anything else.
This is the brush model in a vmf, you can use it as a template (link)
Any help will be appreciated. Thanks for reading.
A friend and I are working on a training map called tr_walkway, there we have lots of buttons that the player must hit for activating a feature in the map. Recently, I have started to create custom texture for the buttons and now I'm looking for someone to create a custom model for one of them
My request, a custom model for this:
This is a meter that changes his value with the plus and minus buttons at the side of it. When the plus button is pressed, the next "step" of the meter is lit in one of three colors (green, yellow or red). When the minus button is pressed the upper step is turned off (you can see how it works in tr_walkway).
The problem is that it doesn't look tf2'ish at all. It's fully functional but quite ugly. I'm looking for someone to create a model for the whole system that would look good in the tf2 universe. It would require 2 props, one for the buttons and one for the meter, that would require 9 different skins (one for every state). It must have the same dimensions (width and height) that the original brush meter.
I don't have anything in mind in how should it look. Perhaps have some wires connecting everything and something to hold the whole thing. The meter doesn't need to maintain this vertical shape, it could also be circular or horizontal or anything else.
This is the brush model in a vmf, you can use it as a template (link)
Any help will be appreciated. Thanks for reading.