Sisyphus

PLR Sisyphus a5

SwaggyZeal

L1: Registered
Jul 30, 2018
32
28
SwaggyZeal updated Sisyphus with a new update entry:

added more hightower to the map

-massively adjusted top center area with whole new structure
-adjusted final building to have a platform high ground and health
-adjusted lower route to be more streamlined and "upward" like
-changed buildings by final capture zone
-fixed bug of phys props triggering explosion but added new bug of 2 explosions happening oops lol
-added some more textures to areas
-adjusted spawn locations to be closer to the final point and further from the yard area to prevent the carts from being...

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SwaggyZeal

L1: Registered
Jul 30, 2018
32
28
I also made a plr_sisyphus map
it will be funny if someone else decides to do it again
Ye apparently a lot of ppl made a plr_sisyphus map before me. I'm gonna change the name probably pretty soon because others went way harder on the meme than I did. Mine was in name alone really lol. Although in the last test the carts got stuck on each other causing an eternal stalemate so I guess the name was appropriate in the end.
 

SwaggyZeal

L1: Registered
Jul 30, 2018
32
28
SwaggyZeal updated Sisyphus with a new update entry:

Shrink ray

-Removed/shrunk areas that were not needed or too big
-Overhauled yard
-Removed upper route and rerouted it to new yard
-Added a bunch of silly skill jumps
-Reduced size of tower at last
-Removed upper balcony on last
-Increased last rollback zone
-Adjusted a lot of pickups in the map and added some new ones to compensate
-Changed overhang building to be smaller and more straightforward
-Added awesome window at spawn to jump through that is cool and everyone should use ;)
-Added some more...

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SwaggyZeal

L1: Registered
Jul 30, 2018
32
28
SwaggyZeal updated Sisyphus with a new update entry:

water

-added new sewers decor and enhanced water area into an actual pool of water
-moved full health to bottom of water
-adjusted various pack placements and sizes
-added more sniper blockers to reduce some sightlines
-sealed a window near courtyard
-added a bit more signage to show where cart is at start
-added new ledge by courtyard
-tidied up a few areas
-other random bs i don't feel like listing it was mainly the water i updated lol

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