Stack Man submitted a new resource:
Pipeball Radar - Pipeball!
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Pipeball Radar - Pipeball!
My take on a pipeball map. Requires "sv_allow_point_servercommand always" before the map is loaded. If it wasn't, then set "phys_pushscale 10" and "mp_stalemate_enable 0". Yes, 0.
Tied rounds on this map go into overtime. The next team to score wins.
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