Hello everyone.
I am just beginning making maps so I often hit a wall that i cant jump over
and i have to ask 4 help 
I have a small problem with using PHYS_MOTOR. It seems to be working only when parried with prop_physics. Can it be used with other entities?? I wish to apply it to func_physbox bush-based entity.
I cant find any information about using it properly
I am just beginning making maps so I often hit a wall that i cant jump over
I have a small problem with using PHYS_MOTOR. It seems to be working only when parried with prop_physics. Can it be used with other entities?? I wish to apply it to func_physbox bush-based entity.
I cant find any information about using it properly