Overpass

PL Overpass A4

CooperJKnapp

L1: Registered
Jul 29, 2021
7
0
CooperJKnapp submitted a new resource:

Overpass - What would happen if we made a Payload map cross over itself with a bridge? Let's find out!

pl_overpass is a payload map that crosses over itself on a bridge. At the moment, both the attacking and defending teams can access this bridge. This could cause either positive or negative consequences to the game experience, so we will see through playtesting if access to the bridge should be limited.

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Katsu! :3

Veteran Cat
aa
Jul 30, 2021
636
361
I really the idea this map is going for, barely any (maybe like, PL Haste but that's it) maps have used this idea and I'm excited to see what you do with it! :D
 

CooperJKnapp

L1: Registered
Jul 29, 2021
7
0
CooperJKnapp updated Overpass with a new update entry:

Let's try a Drawbridge!

New update for the map! The biggest change here is the change to move the bridge to a drawbridge to cut off RED's access to BLU's backline for the first half of the map. It's a lot less cool, but I'm not too bummed of it.

Here's the full changelog:
- Changed the bridge to a drawbridge that comes down after CP3
- Changed RED spawn door textures
- Changed BLU spawn door textures
- Made BLU spawn doors stay open
- Added shortcut arrows to assist BLU team with finding newly opened...

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CooperJKnapp

L1: Registered
Jul 29, 2021
7
0
CooperJKnapp updated Overpass with a new update entry:

Total Overhaul!

New update for the map! This time around, I've reworked a LOT of things. The main change is that all trees in gameplay space have been replaced with level geometry!

Here's the full changelog:
- Replaced trees with geometry
- Added a cave system to the right side of the map
- Added safety to BLU spawn exits
- Changed RED spawn death zone into teleport zone
- Resolved BLU rocket jump access to RED spawn
- Removed the first capture point
- Moved the (former) second capture point back a bit
-...

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