T
The Asylum
Hey all
So I was diddling around in Hammer again, and taught myself how to use trigger_hurt and trigger_once. Add that with the barbwire fence props and env_explode and I found myself with actual damage-dealing barbwire and exploding landmines! Yay!
So my question is, do these hazards, esp. landmines, really have a place in TF2? I'm fiddling around with a beach of Normandy like map, and I was wondering if walking over a presumably harmless area of ground and then being suddenly blown into the sky with 100 damage would be likley to piss people off- especially if they landed in one of the barbwire patches afterward.
Same thing goes with other fun stuff of the like, such as spike pits, toxic water, etc
So I was diddling around in Hammer again, and taught myself how to use trigger_hurt and trigger_once. Add that with the barbwire fence props and env_explode and I found myself with actual damage-dealing barbwire and exploding landmines! Yay!
So my question is, do these hazards, esp. landmines, really have a place in TF2? I'm fiddling around with a beach of Normandy like map, and I was wondering if walking over a presumably harmless area of ground and then being suddenly blown into the sky with 100 damage would be likley to piss people off- especially if they landed in one of the barbwire patches afterward.
Same thing goes with other fun stuff of the like, such as spike pits, toxic water, etc