- May 4, 2008
- 787
- 476
Downloads: A new file has been added by Fearlezz:
pl_Borax_a1
BORAX
(pl_borax_a1)
By Fearlezz
Must push little cart! This little fellow here is called Borax. Borax is a type of stone (Yes very interesting.). I've used Youme's Halfacre as reference. Taking place in a displacementful nature like enviroment. Dusty theme with alot of cliffs and rocks.
Capturing CP1 takes away Reds closets spawn. Capturing CP2 gives blu a shortcut through the cliff and also disables reds nearest spawn. After capturing CP3, Blu is given a new spawn, much closer to the goal, also a door is opened for blus advatage. Capturing the final CP wins the game. If blu doesnt make it until the time runs out, Red wins.
(First compile)
Image 1
(Update 2009-02-06)
Image 1
Image 2
Image 3
Image 4
Image 5
(Update 2009-02-07, Download avaible)
More images:
Image 1
Image 2
Image 3
Image 4
Image 5
Image 6
Image 7
___________________________________
Revision History (DD/MM/YY)
Alpha 1 released 08/02/09
___________________________________
Known Issues:
pl_Borax_a1
BORAX
(pl_borax_a1)
By Fearlezz
Must push little cart! This little fellow here is called Borax. Borax is a type of stone (Yes very interesting.). I've used Youme's Halfacre as reference. Taking place in a displacementful nature like enviroment. Dusty theme with alot of cliffs and rocks.
Capturing CP1 takes away Reds closets spawn. Capturing CP2 gives blu a shortcut through the cliff and also disables reds nearest spawn. After capturing CP3, Blu is given a new spawn, much closer to the goal, also a door is opened for blus advatage. Capturing the final CP wins the game. If blu doesnt make it until the time runs out, Red wins.
(First compile)
Image 1
(Update 2009-02-06)
Image 1
Image 2
Image 3
Image 4
Image 5
(Update 2009-02-07, Download avaible)
More images:
Image 1
Image 2
Image 3
Image 4
Image 5
Image 6
Image 7
___________________________________
Revision History (DD/MM/YY)
Alpha 1 released 08/02/09
___________________________________
Known Issues:
- Visual leaks in some displacements
- Must push the cart until it flies up in the air, or else it will not end the round