- Aug 29, 2008
- 57
- 6
Downloads: A new file has been added by 3DRyan:
CTF Platform Beta
Hey all, thanks for all of your help with my mapping questions. Thanks to you, my map beta is now ready! Here's a brief description:
The beta for my new Team Fortress 2 map. It looks a bit ugly due to the fact that I haven't focused on the art aspect of it quite yet. This beta is solely meant to test out how the actual gameplay/spacing works out. It's a CTF map with a bit of a twist: Each team starts with one intelligence briefcase outside of their base. Once that is captured a new one spawns inside of the base. Capture that one to win! You can set it to be as many caps you want to win, but I would recommend 2 or 3. Feel free to add it to your server rotation!
Recommended game rules: 10 sec respawn, 2 or 3 captures win the game, class cap of 3 or 4, and a 30 sec setup time, as the first points are quite vulnerable to capture at first.
CTF Platform Beta
Hey all, thanks for all of your help with my mapping questions. Thanks to you, my map beta is now ready! Here's a brief description:
The beta for my new Team Fortress 2 map. It looks a bit ugly due to the fact that I haven't focused on the art aspect of it quite yet. This beta is solely meant to test out how the actual gameplay/spacing works out. It's a CTF map with a bit of a twist: Each team starts with one intelligence briefcase outside of their base. Once that is captured a new one spawns inside of the base. Capture that one to win! You can set it to be as many caps you want to win, but I would recommend 2 or 3. Feel free to add it to your server rotation!
Recommended game rules: 10 sec respawn, 2 or 3 captures win the game, class cap of 3 or 4, and a 30 sec setup time, as the first points are quite vulnerable to capture at first.