Nav Mesh Only Applying to Red

Maertzi

L1: Registered
Apr 23, 2023
3
0
So, I have been learning how to use trigger_teleport, and decided to turn the test map into a CTF map, and I think it could be very good, but there is one issue. When testing with bots, after creating a Nav Mesh, Red operates perfectly fine, whereas Blu simply stays inside of spawn. I have no clue why this would be the case, considering both Red and Blu spawn are almost exactly the same save for how the respawn room and resupply lockers are named. If anyone has any advice, I would really appreciate it as I am stumped! Attached is the .BSP and the .VMF if anyone wants to take a look at it for themself!
 

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